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1、BritishJournalofEducationalTechnologyVol38No32007478–488doi:10.1111/j.1467-8535.2007.00711.xDigitalgame-basedlearningonceremoved:TeachingteachersKatrinBeckerKatrinBeckerwasanInstructorinComputerScienceattheUniversityofCalgaryfrom1983to2006andiscurrentlyaDoctoralC
2、andidateinEducationalTechnologystudyinginstructionaldesignofvideogames.HerinnovationsinteachingComputerSciencehavebeeninternationallyrecognizedandhercurrentworkbreaksnewgroundinthetheoreticallandscapeofdigitalgamebasedlearningbyusingareverseengineeringapproachtou
3、ncoveringinstructionaldesignprinciplesinexistingsuccessfulgames.Shehasbeenusingdigitalgamestoteachsince1998,designedandtaughtoneofthefirstDigitalGameBasedLearningcoursesforanEducationfaculty,andnowspendssomeofhertimehelpingothersbecomefamiliarwiththeeducationalpot
4、entialofgames.Addressforcorrespondence:GraduateDivisionofEducationalResearch,UniversityofCalgary,2500UniversityDriveNW,Calgary,AlbertaT2N1N4,Canada.Tel:+1-403-932-6322;email:becker@minkhollow.caAbstractInthespringof2005,theauthordesignedandtaughtagraduate-levelco
5、urseondigitalgame-basedlearningprimarilyforteachers.Teacherscannotbeexpectedtoembracedigitalgamesasatoolforlearningunlesstheyhaveasoundunderstandingofthepotentialaswellasthelimitations,andarecon-fidentintheirabilitytousegameseffectivelytoenhancelearning.Thecoursew
6、asdesignedasanintroductiontodigitalgamesandgamingforinstructionandlearning.Init,studentsexploredthetheories,thepossibilities,consider-ationsandconstraintsrelatedtothedesignofinstructionalgames,andtheuseoflearningandcommercialentertainmentgamesinclassroomandout-of
7、-classsettings.Thedesignofthecourse,alongwiththerationales,willbeoutlinedandparticipantreactionwillbeprofiled.Suggestionsforfuturecoursedesignsaredescribed,aswellaskeyelementscrucialforteacherpreparation.Ultimately,thesuccessofdigitalgamesasamediumforlearningdepen
8、dstoalargeextentontheabilitiesofnewandpracticingteacherstotakefulladvan-tageofthismedium.IntroductionTalkingabouttheuseofdigitalgamesforlearningisfastbecominga