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1、上海交通大学专业硕士学位论文Adesignandstudyongroupinteractivegames-takingthetraditionalgroupgame"Passtheparcel"asanexampleABSTRACTThegroupinteractivegameisaneffectiveregulatorwhengameplayerscommunicatewitheachotherwhileplaying.Gameplayersdeveloprelationshipandmutualunderstandingthr
2、oughtheinteractivegames.Accordingtothephysicalenvironment,groupinteractivegamescanbedividedintotwotypes:onlinegroupinteractivegamesandofflinegroupinteractivegames.Thispapermainlydiscussestheofflinegroupgamedesign,namelytheplayersinteractwitheachotherfacetoface.Thistyp
3、eisbasedonthetraditionalgroupinteractivegames.Withthedevelopmentofsocietyandtheprogressofscienceandtechnology,onlinegroupgames,boardgamesandothergameformsareconstantlybringingforththefresh,andmakethetraditionalgroupinteractivegamesinacontinuousstateofdyingaway.Inaddit
4、ion,undertheinfluenceoftheInternet,peoplearereluctanttomakeemotionalinteractionsfacetofaceinreality.Whenhavingfamilyreunions,partieswithfriendsandothercollectiveactivities,moreandmorepeopleareimmersedintheirownmobileII万方数据上海交通大学专业硕士学位论文phoneworldandignorecommunicating
5、withpeoplearound.Thispaperstartfromtheemotionalinteractiondemandthatpeoplewanttogetfromgroupparties,andtakethetraditionalgroupgame"passtheparcel"asanexampletoanalyzethegameswhichcanhelppeopleinteractwitheachother.Thispaperproposesaninnovativedesignwhichisamulti-screen
6、withmulti-playergameapplication,combiningthetraditionalformsofgamesandmobileInternettorealizethenewproductdevelopment,soastostrengthenthemulti-memberinteractions,toadjusttherelationshipsbetweenteammembers,andtoacertainextent,tobuildaharmoniousatmospherewithinateam.KEY
7、WORDS:groupinteraction,multi-member,multi-screenwithmulti-player,gamedesignIII万方数据上海交通大学专业硕士学位论文目录第一章绪论.........................................................11.1研究背景及动机.............................................................11.1.1人与人的情感互动交流需求..................
8、.........................................................................11.1.2互联网环境下人与人的情感互动...............................