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ID:31954485
大小:4.04 MB
页数:76页
时间:2019-01-29
《多目标优化设计博弈分析方法的.研究与应用》由会员上传分享,免费在线阅读,更多相关内容在应用文档-天天文库。
1、浙江大学硕士学位论文摘要析。最后,本文运用提出的多目标优化设计博弈分析方法对机床主轴进行了优化设计,并运用Matlab编程实现多目标优化的博弈分析过程,结果分析表明,本文提出的多目标优化设计博弈分析方法具有较好的优化效果。关键词:多目标优化设计,博弈论,正交试验法,模糊聚类,影响因子浙江大学硕士学位论文ABSTRACTMostproblemsinscientificpractice,engineeringdesign,socialproductionandeconomicdevelopmentcanbedescribedasoptimizationproblems,
2、whicharemostlymulti-objectiveproblemswithmultipleoptimizationobjectivesandconstraintsduetothecomplexityofpracticalproblems.Theexistingclassicalmulti-objectiveoptimizationmethodsaremainlyattributedtomulti-objectivelinearcombination,inwhichtheshapeofParetofrontisverysensitive,andtheoptim
3、izationefficiencyisSOlowthatitneedsahugeamountoftimeandcomputation.Besides,it’Sdifficulttoobtaintheknowledgeandinformationrelatedtoapplicationbackground,andtheoptimizationeffectispoorortheresultCan’tbeachieved,especiallyforlargescaleproblems.Thus,thesetraditionalmulti—objectiveoptimiza
4、tionmethodsareappliedverylittle.Inordertoreconciletheconflictsofeachgoalinmulti—objectiveoptimization,itneedstosolvethecontradictionbetweenthegoalsinsomeway.Gametheoryisusedtostudyhowtomakedecisionsandreachequilibriumwhenmakingdecisionbehaviorindirectinteraction.Nowtheapplicationofgame
5、theoryhasbeenmoreandmoreinengineeringdesignfield.Becauseofthesimilarityofmulti—objectiveoptimizationdesignproblemandgametheory,thegamemethodCanbeintroducedintotheengineeringmulti-objectiveoptimizationdesigntoovercometheshortageoftraditionalmethods.Basedonthetechnicalbackground,thispape
6、rproposesamulti-objectiveoptimizationmethodbasedongametheory,inwhichtheorthogonaltestmethodandfuzzyclusteringmethodareusedtocombinemulti-objectiveoptimizationdesignandgameanalysis.Thenthepropertyofproposedmethodistested,andit'Sappliedtotheoptimizationofmachinespindle.It’Sprovedthatthec
7、onvergencerateofthemethodisfast,computationalefficiencyishigh.Accordingtothedifficultythathowtotransformmulti—objectiveoptimizationproblemintogameproblem,thispaperusestheorthogonaltestmethodandfuzzyIIIclusteringmethodforthefn'sttimetosetthestrategyofeachgameplayer.Firstgettheimpactfa
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