3、rvision3d.events.InteractiveScene3DEvent; public class papervision extends Sprite { public var vieera:Camera3D = neera3D(); public var renderer:BasicRenderEngine = neaterial:ColorMaterial=ne()*0xffffff); public var front_material:ColorMaterial=ne()*0xffffff); public var front_plane:Plane=
4、neaterial,200,300,4,5); public var back_plane:Plane=neaterial,200,300,4,5); public var rotation_speed=4; public function papervision() { addChild(vieera.focus=100; camera.zoom=10; back_plane.rotationY=180; front_material.interactive=true; back_material.interactive=true; scene.a