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1、Square-1魔方玩法教程 公式符号说明 / 表示右半个魔方180°;66 表示前片(上片)顺时针6×30°,后片(下片)顺时针6×30°。如果是 3-1,则表示前片顺时针3×30°,后片逆时针1×30°,以次类推。注意:顺、逆都是指面对被转面看入魔方时的转向!0表示不转。除了上下层可以转动外,左右只有一种转法,一般默认,一个公式的初态是约定中层的转缝在前面是出现在偏左的位置,除非教程另有交代。第一步:先把SQ1调成正方形,不必理颜色重要技巧:把所有的小棱集中起来,让底层只有六个角块形成一个六角星,于是便可以轻松得到以下左数起第一对形状了0/(-2,-4)/(
2、-1,-2)/(-3,-3)/1/(2,-2)/(-3,-4)/(4,-3)/(-5,-4)/(6,-3)/2/(-4,-2)/(-1,4)/(-3,0)/3/(-4,0)/(5,4)/(2,-3)/(-5,-4)/(6,-3)/4/(2,2)/(0,-1)/(3,3)/第二步:把上下两层的角块调成一面,不必理它位置是否正确,相当于三阶里的OLL(1,0)/(3,0)/(-1,0)(1,0)/(-1,0)(1,0)/(0,3)/(0,3)/(-1,0)(1,0)/(3,0)/(3,0)/(-1,0)(1,0)/(3,3)/(-1,0)第三步:调整"小刀尖"也成为
3、一种色,也是一个小小的OLL这一步是把小刀变成一面,就象三阶的OLL(0,-1)/(-3,0)/(4,1)/(-4,-1)/(3,0)/(0,-1)(0,-1)/(3,0)/(-3,0)/(1,-2)/(0,3)/(-1,0)(0,-1)/(1,1)/(-1,0)(1,0)/(-3,0)/(-1,-1)/(4,1)/(-1,0)(0,-1)/(3,0)/(0,-3)/(1,-2)/(3,0)/(-1,0)(0,-1)/(1,4)/(-1,-4)/(-3,0)/(4,1)/(-1,0)(0,-1)/(1,1)/(3,3)/(-1,-1)/(0,1)<<<返回主目录
4、第四步:调整上下两层大角块到正确位置,相当于三阶的PLL把各角块调到正确的位置 /(3,-3)/(3,0)/(-3,0)/(0,3)/(-3,0)//(3,3)/(3,0)/(3,3)/(3,0)/(3,3)//(3,-3)/(0,3)/(-3,0)/(3,0)/(-3,0)//(3,3)/(0,3)/(3,3)/(0,3)/(3,3)//(-3,0)/(3,3)/(0,-3)/ /(0,3)/(0,-3)/(0,3)/(0,-3)/ /(3,0)/(-3,0)/(3,0)/(-3,0)/ /(3,-3)/(3,-3)/第五步:细调每个"小刀尖"到正确位置,相当
5、于三阶的PLL开始细调各小刀的位置直到位置完全正确,即边成为一片色顶层底层(URUF)/(-3,0)/(0,3)/(0,-3)/(0,3)/(2,0)/(0,2)/(-2,0)/(4,0)/(0,-2)/(0,2)/(-1,4)/(0,-3)/(0,3)[13
6、27](URUL)/(3,3)/(-1,0)/(2,-4)/(4,-2)/(0,-2)/(-4,2)/(1,-5)/(3,0)/(3,3)/(3,0)[10
7、26]<<<返回主目录顶层底层(URUB)(ULUF)/(3,3)/(0,3)/(1,1)/(-1,-4)/(-3,-3)/[6
8、15](URUL)
9、(UFUB)/(3,-3)/(3,-3)/(0,1)/(-3,3)/(-3,3)/(-1,0)[6
10、16](URULUB)/(3,0)/(1,0)/(0,-3)/(-1,0)/(-3,0)/(1,0)/(0,3)/(-1,0)[8
11、16](URUBUL)(1,0)/(0,-3)/(-1,0)/(3,0)/(1,0)/(0,3)/(-1,0)/(-3,0)/[8
12、16]<<<返回主目录顶层底层(URUFULUB)(1,0)/(2,2)/(0,-2)/(3,3)/(1,0)/(4,4)/(0,-2)/(2,2)/(0,-1)/(3,3)/[10
13、25](URUBUL
14、UF)/(-3,-3)/(0,1)/(-2,-2)/(0,2)/(-4,-4)/(-1,0)/(-3,-3)/(0,2)/(-2,-2)/(-1,0)[10
15、25](URUBUFUL)(0,-1)/(1,-2)/(-4,0)/(0,3)/(1,0)/(3,-2)/(-4,0)/(-4,0)/(-2,2)/(-1,0)/(0,-3)/(-3,0)[11
16、26]<<<返回主目录顶层底层(URUF)(DLDF)(1,0)/(0,3)/(-1,-1)/(1,-2)/(-1,0)[4
17、11](UFUB)(DRDB)(1,0)/(0,-1)/(0,-3)/(5,0)/(-5
18、,0)/(0,3)/(0