Introduction to 3D Game Programming with DirectX 9.0.pdf

Introduction to 3D Game Programming with DirectX 9.0.pdf

ID:49835874

大小:6.47 MB

页数:421页

时间:2020-03-05

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1、TEAMFLY®Team-FlyIntroductionto3DGameProgrammingwithDirectX®9.0FrankD.LunaTechnicalreviewbyRodLopezWordwarePublishing,Inc.LibraryofCongressCataloging-in-PublicationDataLuna,FrankD.Introductionto3DgameprogrammingwithDirectX9.0/byFrankD.Luna.p.cm.ISBN1-5

2、5622-913-5(pbk.)1.Computergames--Programming.2.DirectX.I.Title.QA76.76.C672L832003794.8'15268--dc212003005834CIP©2003,WordwarePublishing,Inc.AllRightsReserved2320LosRiosBoulevardPlano,Texas75074Nopartofthisbookmaybereproducedinanyformorbyanymeanswitho

3、utpermissioninwritingfromWordwarePublishing,Inc.PrintedintheUnitedStatesofAmericaISBN1-55622-913-5109876543210305DirectXisaregisteredtrademarkofMicrosoftCorporationintheUnitedStatesand/orothercountries.Allbrandnamesandproductnamesmentionedinthisbookar

4、etrademarksorservicemarksoftheirrespectivecompanies.Anyomissionormisuse(ofanykind)ofservicemarksortrademarksshouldnotberegardedasintenttoinfringeonthepropertyofothers.Thepublisherrecognizesandrespectsallmarksusedbycompanies,manufacturers,anddevelopers

5、asameanstodistinguishtheirproducts.AllinquiriesforvolumepurchasesofthisbookshouldbeaddressedtoWordwarePublishing,Inc.,attheaboveaddress.Telephoneinquiriesmaybemadebycalling:(972)423-0090Tomyparents,FrankandKathryniiiThispageintentionallyleftblank.Cont

6、entsAcknowledgments.........................xvIntroduction............................xviiPartIMathematicalPrerequisites..............1Vectorsin3-Space..........................2VectorEquality.........................5ComputingtheMagnitudeofaVector...

7、..........6NormalizingaVector......................7VectorAddition.........................7VectorSubtraction.......................8ScalarMultiplication......................9DotProducts..........................9CrossProducts........................

8、10Matrices..............................11Equality,ScalarMultiplication,andAddition.........12Multiplication.........................13TheIdentityMatrix......................14Inverses............................15TheTransposeofaMatrix........

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