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时间:2019-05-20
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1、www.kjdb.org॓Б2014đ32č34Ďົᅞӆ൝ཁൕѓඌ௰đྦđӮݚልࡊѡ۽ӱ࿐ჽđКࣘ100072ᅋေູิؓݖ๙đഈԤࠎۀંЧࠎ༏ྐ൝ӆᅞ༅ٳࢲሹᄝđྟࢌࠏದބੱིྙѓൕཁ൝ӆᅞົۚཁൕაѓਆٚ૫फ൙ླބOSG/QtࢲކႨೈࡱࡏܒଆൔࣉྛٳ༅đิԛਔӱॿࡏཌӱଆൔႪ߄ٚمބࠎႿᆠߏթؓའ໕ޝУඌफѓٚགྷൌᇕ؟ਔྛࣉॶଆؓѩđॶଆࡱೈѓൕཁ൝ӆᅞົਔགྷൌބ࠹ഡbمෘӮളൕཁژمбࢠҩ൫đҰဒᆣਔཌྷܱඌٚσބܱඌؓႿิۚ༢ᇅིੱބದࠏࢌႵིྟbܱՍ
2、ົᅞӆ൝ĠཁൕѓĠཌӱଆൔႪ߄ĠᆠߏթؓའĠOSG/QtᇏোٳTP391.41໓ངѓᆽAdoi10.3981/j.issn.1000-7857.2014.34.009Three-dimensionalBattlefieldSituationDisplayandPlottingTechnologyPUWei,LIXiong,WUChenghaiAcademyofArmoredForcesEngineering,Beijing100072,ChinaAbstractThispaperproposesanoptimiza
3、tionmethodofthreadmodeforOSG/Qtframeworkandageneratingalgorithmformilitarystandardsymboldisplayusingoff-screenrendertotexturetechnologybasedonframebufferobject,toimprovethedisplayefficiencyandhuman-computerinteractionofthree-dimensionalbattlefieldsituationdisplayan
4、dplotting.Thebasicconceptofbattlefieldsituationinformationwassummarized,andthemilitarydemandofdisplayandplottingandOSG/Qtarchitecturewereanalyzed.Onthisbasis,thesoftwaremoduleofthree-dimensionalbattlefieldsituationdisplayandplottingwasdesignedandtestedtoverifythepl
5、ottingefficiencyandthehuman-computerinteractivenessofthesolutionandkeytechnology.Keywordsthree-dimensionalbattlefieldsituation;displayandplotting;optimizationofthreadmode;framebufferobject;OSG/Qt࠹ෘࠏቔᅞਔགྷԛđՎၹđߌӆᅞົູэሇ൙फົՖൔٚᆷᄝđ؍൭൙फ߄սགྷᇕ၂ູቔᆇٟߨaᅞඌफ൙ਵთਔܼٗᄎႨbٟᆇົ
6、फѓᄝົߌᇏೂޅࣉྛѓބཁൕඌ໙ีbᇏđᅞӆ൝ྐ༏൞ᆷቔᅞචٚᄝᅞ৯ਈؓбaᅞᆌؓᆃ၂໙ีđ໓ང[1]ࡼफѓژቔູົൌุđҐႨඇބᅞྛٳ߄۬ຩ߄Ⴊᄝ]2]ང໓đಙᛴྛࣉمٚ૫۬ຩದᇅ॥ט൞đ༏ྐൔྙބሑӮྙ૫ٚࠎჴϜࣉӱaҕದჴᆞಒथҦࠎԤđᅞӆ൝ཁൕԤഈđิԛਔफѓژ3ྙෘمđ໓ང[3]ഡ࠹ބൌѓ൞ቔᅞٟᆇ༢ނྏۿିᆭ၂bԮᅞӆ൝ѓགྷਔ၂ᇕࠎႿDEMຩ۬߃ٳफѓژຩ۬Ⴊ߄ෘمđิۚཁൕ༢ᄝۡ܄ႨҐᇕ၂ਔԛิ]4]ང໓đӱྙژѓफਔ༏ྐژ൝ྛࣉഈԤࠎྙ൙फົϰѓ
7、đෛሢ࠹ෘࠏྙཞඌᅚđົᅞӆߌॖඌൌགྷ࣡ሑफѓཁൕ໙ีđၛഈٚمթᄝၛ༯҂൪߄ٟᆇඌđၛ۷ࡆྙའᆰܴႪ൝Ӯູٟᆇ༢ᇏቀğႨຩ۬ܒࡹն૫ࠒگᄖफѓླᄹࡆ࢘૫ඔଢđᄹࡆᅞӆߌӯགྷࠎЧྙൔbົᅞӆ൝ཁൕѓ൞ᆷᄝ༢مđمෘᆘห؟ࠇ3ႨҐྙѓफĠքڵົᅞӆߌॖ൪߄ٟᆇࠎԤഈđᄎႨົफؒѓ༢ࢳथफѓٳ૫ࠒФྙᅻ႕ཙཁൕིݔ໙ีĠطҐđٟᅞቔଆܿնྛࣉᄝđքڵ༢նࡆ߶đ۬ຩྙಆႨൕཁ൪߄ॖߌӆᅞႿႮbѓބൕཁྛࣉ൝ӆᅞؓ൬۠ರ௹ğ2014-09-25Ġྩ߭ರ௹ğ2014-
8、10-30ࠎࣁཛଢğݓࡅሱಖ॓࿐ࠎࣁཛଢč61473311ĎĠКࣘ൧ሱಖ॓࿐ࠎࣁཛଢč9142017Ďቔᆀࡥࢺğ௰đѰൖ࣮ളđ࣮ٚཟູልСྐ༏߄ࠣልСቔᅞٟᆇđሰྐདğpuwei623@163.comႄႨ۬ൔğ௰,ྦ,Ӯݚ.ົᅞӆ൝ཁൕѓඌ[J].॓Б,2014,3
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